关于更新内容引用作者原话:
It was corrected that the screen size becomes oblong at the time of Enforce Aspect Ratio option use. It was being considered compared with a screen aspect on the PC side. I have to calculate compared with an aspect of a pixel actually.
Also, IDirect3D9::CreateDevice, (,), it was corrected that hardware T&L was designated as an argument of the function. With this, CreateDevice, (,), an error shouldn´t go out any more.
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